NORTHCAP STUDIOS — TORONTO

Custom Roblox games,
built right.

Fully scripted, launch-ready builds for creators who want to ship something polished — without long timelines or studio price tags.

20+ Games shipped
50K+ Players reached
100% Code ownership
24h Response time

What we build

[01]
Custom game development
Full builds Obby Simulator Tycoon
[02]
Game systems & mechanics
Combat Inventory DataStores Multiplayer
[03]
Performance & optimization
FPS fixes Memory Network Code review

Selected work

Glass Bridge gameplay

Glass Bridge

Competitive obby with skip stages, grapple coils, and full progression.

ObbyUIGamepass
Fling for Brainrots gameplay

Fling for Brainrots

Physics-based fling game with upgrades, explosions, and a full progression system.

CombatDataStoreUpgrades
Math Survival gameplay

Math Survival

Answer-or-die trivia game with lava mechanics, pets, and troll abilities.

MultiplayerUISystems
Maze Runner gameplay

Maze Runner

Survival maze with boss fights, kill mechanics, and timed rounds.

SimulatorEconomyCombat
Blob Collector gameplay

Blob Collector

Collecting sim with skins, auto-farm, and mass-based progression.

SimulatorDataStoreEconomy
Arena Combat gameplay

Arena Combat System

Server-authoritative PvP combat with hitbox validation and ability cooldowns.

CombatNetworkingOptimization

How it works

01

Scope it

You describe what you need. We break it into deliverables, timelines, and a fixed quote.

02

Lock it in

We agree on milestones and payment schedule. No surprises, no scope creep.

03

Build & review

We build in sprints. You get playable demos at each milestone to review and test.

04

Ship it

Final delivery with full source code, documentation, and post-launch support window.

Why Northcap

"Built for creators who want their game shipped right, not rushed."

Technical depth. Every system is architected for scale — server-authoritative logic, optimized replication, clean module boundaries. No copy-paste free models.

Milestone-based delivery. You see working builds at every stage. Feedback loops are tight so the end result matches what you actually wanted, not what got lost in translation.

Full code ownership. When a project ships, you own every line. No licensing, no lock-in, no ongoing fees. It's your game.

Common questions

It depends on scope. Small systems or scripts start around $300–500. Full game builds typically range from $1,500 to $5,000+. You'll get a fixed quote after the scoping call — no hourly billing, no surprises.

Most projects ship within 2–6 weeks depending on complexity. You'll know the timeline before we start, and you'll see progress at every milestone.

Milestone-based. Typically 50% upfront, 50% on delivery. For larger projects, we split it into 3–4 milestones. Payment via PayPal, Stripe, or crypto.

Each milestone includes a review round. You play-test, send feedback, we adjust. Reasonable revisions within scope are always included. Out-of-scope changes get quoted separately.

Yes, if the scope allows it. Rush jobs (under 1 week) carry a 25–50% surcharge depending on complexity. Mention your deadline in the contact form and we'll let you know what's possible.

Got a project?

Tell us what you're building. Reply within 24 hours.

@northcapstudios